However, things started to deteriorate after players discovered a severe duplication glitch that wasn’t fixed until it was too late. The economy suffered from this immensely, and New World’s concurrent player numbers started to dwindle to the point that there were are only 100,000 active players now versus 900,000 players active in the first week.
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What the community believes to be the final nail in the coffin is the fact that New World’s next patch is going to introduce an Expertise value to determine the players’ highest drops in terms of Gear Score, like the watermark. However, starting next year, the Expertise value will also determine the effectiveness of all gear, in the sense that having a given Expertise value for any slot means that all items with a higher Gear Score than that will see their values reduced to the Expertise level. This will make many players much weaker than they currently are, and it will be a huge detriment to crafting.
A Reddit user by the name of MetaWaterSpirit shared the news on the platform, and players quickly noticed that all gear from trading posts will now be rather useless. New World’s crafting system needed a few improvements, but with this change, crafting high-end gear will no longer be a meaningful way to have better gear unless players already have their Expertise level up to the maximum, essentially lowering the prices on all crafted items.
New World is available now on PC.
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