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To repeat, life staff users gain no experience for healing non-party members, meaning that in order to gain experience and level the weapon, it has to be used offensively or on party members. If players are passing by another player in danger and heal them, they get no experience for that. If players start doing quests with others but don’t form a party, they’ll receive no experience for healing them. Life staff users are not rewarded for being a supportive ally in the open world.

Life staff users also face additional challenges due to their low damage. With servers so heavily populated, New World named quest enemies spawn very slowly but are killed very quickly. In order to get credit for killing them, players have to do a certain amount of damage to them. That means healers often have to try and kill named quest enemies several times before they’re able to get credit.

New World is available now on PC.

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