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The Impact of New World’s Economy Shutting Down
Whenever the whole economy of New World is halted, the game suffers as a result for a plethora of reasons. For starters, when the economy is temporarily turned off in order to identify and rectify exploits, the game remains online, and so do all of its systems that are tied with Gold transfers and taxation. Additionally, there is no pause on Invasions or War timers, which makes it hard to engage in either mode because players might need to upgrade their gear or purchase potions and repair kits from the trading posts, but can’t.
As a result, Invasions are hardly fought off, which in-turn means many settlements end up having their crafting stations downgraded, with no way to stop it or improve them again due to wealth transfers being blocked. This also leads to New World crafters and gatherers paying a hefty price for someone else’s exploits, as they are hindered in terms of crafting when the stations are downgraded, and in terms of gathering because they can’t sell what they collect or make. The consequence is that some players are stuck with full storage and inventories, meaning they can’t really play the game until wealth transfer is enabled again - which usually takes a few days and some long-term maintenance.
Overall, the main problem is that disabling all forms of trades is not the solution to this problem; instead it creates another one that may drive away those players who are genuinely enjoying the game. There may be no easy way to tackle exploits that damage the economy of MMOs, but New World might not survive another wealth transfer shutdown, as players may easily lose faith in the game.
New World is available now on PC.
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